ICECreatureControl and UFPS

Dear Customers, I am pleased to announce that an update of the ICECreatureUFPSAdapter is available now. The new version allows your creature to wound the UFPS Player during a short-range attack without additional scripts and trigger, quite simply by defining the desired attack behaviour and the in-fighting range of the creature.

UFPSAdapter_1_1

ICECreatureAdapter.unitypackage

Additional to the ICECreatureUFPSAdapter you can find here a simple demo scene, which demonstrates how ICECreatureControl works with UFPS.
ICECreatureAdapterWebDemo.html

Here you can download the demo package:
ICECreatureUFPSAdapterDemo.unitypackage

Please consider that this demo requires ICECreatureControl and UFPS, so please make sure that both packages are installed before opening the demo scene file.

ICECC_UFPS

Btw. the character in the scene is the Earthborn Troll of Sou Chen Ki. The package is included in the demo scene but also available here: https://www.assetstore.unity3d.com/en/#!/content/13541

ice

I’m Pit Vetterick and I’m working since a quarter century as an indie developer and artist. My core business is software engineering, but I’m a snoopy dog, with a deep interest in technological innovations and so I have professional experience with digital media productions and their associated technologies as well, especially with Modelling and Animation, Motion Capture, Screen Design, Digital Post, Architecture Visualization and Automation. ICECreatureControl is my first official Asset, which is available on the Asset Store to breathe life into your virtual Characters and I really hope you and the community like it, because I’ve so much more ideas for new features, but also for further components, which I want to realize, to provide you a large framework of valuable and helpful components for your own ideas and projects. Best wishes, Pit

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