ICECreatureControl  1.3.2
Public Member Functions | List of all members
ICE.Creatures.Objects.WeaponImpactObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.WeaponImpactObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.WeaponImpactObject:
Collaboration graph

Public Member Functions

 WeaponImpactObject ()
 
 WeaponImpactObject (ICEWorldBehaviour _component)
 
 WeaponImpactObject (WeaponImpactObject _object)
 
void Send (GameObject _object)
 
- Public Member Functions inherited from ICE.Creatures.Objects.WeaponImpactDataObject
 WeaponImpactDataObject ()
 
 WeaponImpactDataObject (ICEWorldBehaviour _component)
 
 WeaponImpactDataObject (WeaponImpactDataObject _object)
 
override void Init (ICEWorldBehaviour _component)
 
void Copy (WeaponImpactDataObject _object)
 

Additional Inherited Members

- Public Attributes inherited from ICE.Creatures.Objects.WeaponImpactDataObject
string MethodName = "ApplyDamage"
 
float MethodDamage = 10
 
float MethodDamageMaximum = 100
 
- Properties inherited from ICE.Creatures.Objects.WeaponImpactDataObject
DirectAudioPlayerObject ImpactSound [get, set]
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.WeaponImpactObject.WeaponImpactObject ( )
ICE.Creatures.Objects.WeaponImpactObject.WeaponImpactObject ( ICEWorldBehaviour  _component)
ICE.Creatures.Objects.WeaponImpactObject.WeaponImpactObject ( WeaponImpactObject  _object)

Member Function Documentation

void ICE.Creatures.Objects.WeaponImpactObject.Send ( GameObject  _object)

The documentation for this class was generated from the following file: