ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | Properties | List of all members
ICE.Creatures.Objects.WeaponImpactDataObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.WeaponImpactDataObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.WeaponImpactDataObject:
Collaboration graph

Public Member Functions

 WeaponImpactDataObject ()
 
 WeaponImpactDataObject (ICEWorldBehaviour _component)
 
 WeaponImpactDataObject (WeaponImpactDataObject _object)
 
override void Init (ICEWorldBehaviour _component)
 
void Copy (WeaponImpactDataObject _object)
 

Public Attributes

string MethodName = "ApplyDamage"
 
float MethodDamage = 10
 
float MethodDamageMaximum = 100
 

Properties

DirectAudioPlayerObject ImpactSound [get, set]
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.WeaponImpactDataObject.WeaponImpactDataObject ( )
ICE.Creatures.Objects.WeaponImpactDataObject.WeaponImpactDataObject ( ICEWorldBehaviour  _component)
ICE.Creatures.Objects.WeaponImpactDataObject.WeaponImpactDataObject ( WeaponImpactDataObject  _object)

Member Function Documentation

void ICE.Creatures.Objects.WeaponImpactDataObject.Copy ( WeaponImpactDataObject  _object)
override void ICE.Creatures.Objects.WeaponImpactDataObject.Init ( ICEWorldBehaviour  _component)

Member Data Documentation

float ICE.Creatures.Objects.WeaponImpactDataObject.MethodDamage = 10
float ICE.Creatures.Objects.WeaponImpactDataObject.MethodDamageMaximum = 100
string ICE.Creatures.Objects.WeaponImpactDataObject.MethodName = "ApplyDamage"

Property Documentation

DirectAudioPlayerObject ICE.Creatures.Objects.WeaponImpactDataObject.ImpactSound
getset

The documentation for this class was generated from the following file: