ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | Properties | List of all members
ICE.Creatures.Objects.TargetBehaviourObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.TargetBehaviourObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.TargetBehaviourObject:
Collaboration graph

Public Member Functions

 TargetBehaviourObject ()
 
 TargetBehaviourObject (TargetBehaviourObject _data)
 
void Copy (TargetBehaviourObject _data)
 
void SetDefault ()
 
string BehaviourTitleSuffix ()
 
string BehaviourTitle ()
 

Public Attributes

bool Foldout = false
 
bool UseAdvancedBehaviour = false
 
bool UseSelectiveBehaviour = false
 
string BehaviourModeKey = ""
 
string BehaviourModeKeyReached = ""
 

Properties

bool UseDefault [get]
 
bool IsStandard [get]
 
bool IsAdvanced [get]
 
bool IsSelective [get]
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.TargetBehaviourObject.TargetBehaviourObject ( )
ICE.Creatures.Objects.TargetBehaviourObject.TargetBehaviourObject ( TargetBehaviourObject  _data)

Member Function Documentation

string ICE.Creatures.Objects.TargetBehaviourObject.BehaviourTitle ( )
string ICE.Creatures.Objects.TargetBehaviourObject.BehaviourTitleSuffix ( )
void ICE.Creatures.Objects.TargetBehaviourObject.Copy ( TargetBehaviourObject  _data)
void ICE.Creatures.Objects.TargetBehaviourObject.SetDefault ( )

Here is the caller graph for this function:

Member Data Documentation

string ICE.Creatures.Objects.TargetBehaviourObject.BehaviourModeKey = ""
string ICE.Creatures.Objects.TargetBehaviourObject.BehaviourModeKeyReached = ""
bool ICE.Creatures.Objects.TargetBehaviourObject.Foldout = false
bool ICE.Creatures.Objects.TargetBehaviourObject.UseAdvancedBehaviour = false
bool ICE.Creatures.Objects.TargetBehaviourObject.UseSelectiveBehaviour = false

Property Documentation

bool ICE.Creatures.Objects.TargetBehaviourObject.IsAdvanced
get
bool ICE.Creatures.Objects.TargetBehaviourObject.IsSelective
get
bool ICE.Creatures.Objects.TargetBehaviourObject.IsStandard
get
bool ICE.Creatures.Objects.TargetBehaviourObject.UseDefault
get

The documentation for this class was generated from the following file: