ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | Properties | List of all members
ICE.Creatures.Objects.SelectionConditionGroupObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.SelectionConditionGroupObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.SelectionConditionGroupObject:
Collaboration graph

Public Member Functions

void ResetStatus ()
 
 SelectionConditionGroupObject ()
 
 SelectionConditionGroupObject (SelectionConditionGroupObject _group)
 
 SelectionConditionGroupObject (ConditionalOperatorType _condition_type)
 
void Copy (SelectionConditionGroupObject _group)
 

Public Attributes

SelectionStatus Status = SelectionStatus.UNCHECKED
 

Properties

bool IsValid [get, set]
 
ConditionalOperatorType InitialOperatorType [get, set]
 
List< SelectionConditionObjectConditions [get, set]
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.SelectionConditionGroupObject.SelectionConditionGroupObject ( )
ICE.Creatures.Objects.SelectionConditionGroupObject.SelectionConditionGroupObject ( SelectionConditionGroupObject  _group)
ICE.Creatures.Objects.SelectionConditionGroupObject.SelectionConditionGroupObject ( ConditionalOperatorType  _condition_type)

Member Function Documentation

void ICE.Creatures.Objects.SelectionConditionGroupObject.Copy ( SelectionConditionGroupObject  _group)
void ICE.Creatures.Objects.SelectionConditionGroupObject.ResetStatus ( )

Here is the caller graph for this function:

Member Data Documentation

SelectionStatus ICE.Creatures.Objects.SelectionConditionGroupObject.Status = SelectionStatus.UNCHECKED

Property Documentation

List<SelectionConditionObject> ICE.Creatures.Objects.SelectionConditionGroupObject.Conditions
getset
ConditionalOperatorType ICE.Creatures.Objects.SelectionConditionGroupObject.InitialOperatorType
getset
bool ICE.Creatures.Objects.SelectionConditionGroupObject.IsValid
getset

The documentation for this class was generated from the following file: