ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | List of all members
ICE.Creatures.Objects.RangedWeaponShellObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.RangedWeaponShellObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.RangedWeaponShellObject:
Collaboration graph

Public Member Functions

 RangedWeaponShellObject ()
 
 RangedWeaponShellObject (ICEWorldBehaviour _component)
 
 RangedWeaponShellObject (RangedWeaponShellObject _object)
 
override void Init (ICEWorldBehaviour _component)
 
void Copy (RangedWeaponShellObject _object)
 
void Start ()
 
void Update ()
 

Public Attributes

GameObject SpawnPoint = null
 
GameObject ReferenceShell = null
 
float EjectionSpeed = 100
 
float EjectionSpeedMaximum = 1000
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.RangedWeaponShellObject.RangedWeaponShellObject ( )
ICE.Creatures.Objects.RangedWeaponShellObject.RangedWeaponShellObject ( ICEWorldBehaviour  _component)
ICE.Creatures.Objects.RangedWeaponShellObject.RangedWeaponShellObject ( RangedWeaponShellObject  _object)

Member Function Documentation

void ICE.Creatures.Objects.RangedWeaponShellObject.Copy ( RangedWeaponShellObject  _object)
override void ICE.Creatures.Objects.RangedWeaponShellObject.Init ( ICEWorldBehaviour  _component)
void ICE.Creatures.Objects.RangedWeaponShellObject.Start ( )
void ICE.Creatures.Objects.RangedWeaponShellObject.Update ( )

Member Data Documentation

float ICE.Creatures.Objects.RangedWeaponShellObject.EjectionSpeed = 100
float ICE.Creatures.Objects.RangedWeaponShellObject.EjectionSpeedMaximum = 1000
GameObject ICE.Creatures.Objects.RangedWeaponShellObject.ReferenceShell = null
GameObject ICE.Creatures.Objects.RangedWeaponShellObject.SpawnPoint = null

The documentation for this class was generated from the following file: