ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | List of all members
ICE.Creatures.Objects.RangedWeaponRecoilObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.RangedWeaponRecoilObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.RangedWeaponRecoilObject:
Collaboration graph

Public Member Functions

 RangedWeaponRecoilObject ()
 
 RangedWeaponRecoilObject (ICEWorldBehaviour _component)
 
 RangedWeaponRecoilObject (RangedWeaponRecoilObject _object)
 
override void Init (ICEWorldBehaviour _component)
 
void Copy (RangedWeaponRecoilObject _object)
 
void Start ()
 
void Update ()
 

Public Attributes

GameObject RecoilObject = null
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.RangedWeaponRecoilObject.RangedWeaponRecoilObject ( )
ICE.Creatures.Objects.RangedWeaponRecoilObject.RangedWeaponRecoilObject ( ICEWorldBehaviour  _component)
ICE.Creatures.Objects.RangedWeaponRecoilObject.RangedWeaponRecoilObject ( RangedWeaponRecoilObject  _object)

Member Function Documentation

void ICE.Creatures.Objects.RangedWeaponRecoilObject.Copy ( RangedWeaponRecoilObject  _object)
override void ICE.Creatures.Objects.RangedWeaponRecoilObject.Init ( ICEWorldBehaviour  _component)
void ICE.Creatures.Objects.RangedWeaponRecoilObject.Start ( )
void ICE.Creatures.Objects.RangedWeaponRecoilObject.Update ( )

Member Data Documentation

GameObject ICE.Creatures.Objects.RangedWeaponRecoilObject.RecoilObject = null

The documentation for this class was generated from the following file: