ICECreatureControl  1.3.2
Public Member Functions | Public Attributes | List of all members
ICE.Creatures.Objects.LaserObject Class Reference
Inheritance diagram for ICE.Creatures.Objects.LaserObject:
Inheritance graph
Collaboration diagram for ICE.Creatures.Objects.LaserObject:
Collaboration graph

Public Member Functions

 LaserObject ()
 
 LaserObject (ICEWorldBehaviour _component)
 
override void Init (ICEWorldBehaviour _component)
 
void RenderLaser ()
 Renders the laser. More...
 

Public Attributes

bool IsActive = false
 
float Width = 0.1f
 
float Noise = 0f
 
float LengthMax = 50.0f
 
float WidthMaximum = 1.0f
 
float NoiseMaximum = 1.0f
 
float LengthMaximum = 50.0f
 
Vector3 Offset = Vector3.zero
 
Color StartColor = Color.red
 
Color EndColor = Color.red
 
ParticleSystem EndEffect
 

Constructor & Destructor Documentation

ICE.Creatures.Objects.LaserObject.LaserObject ( )
ICE.Creatures.Objects.LaserObject.LaserObject ( ICEWorldBehaviour  _component)

Member Function Documentation

override void ICE.Creatures.Objects.LaserObject.Init ( ICEWorldBehaviour  _component)
void ICE.Creatures.Objects.LaserObject.RenderLaser ( )

Renders the laser.

Member Data Documentation

Color ICE.Creatures.Objects.LaserObject.EndColor = Color.red
ParticleSystem ICE.Creatures.Objects.LaserObject.EndEffect
bool ICE.Creatures.Objects.LaserObject.IsActive = false
float ICE.Creatures.Objects.LaserObject.LengthMax = 50.0f
float ICE.Creatures.Objects.LaserObject.LengthMaximum = 50.0f
float ICE.Creatures.Objects.LaserObject.Noise = 0f
float ICE.Creatures.Objects.LaserObject.NoiseMaximum = 1.0f
Vector3 ICE.Creatures.Objects.LaserObject.Offset = Vector3.zero
Color ICE.Creatures.Objects.LaserObject.StartColor = Color.red
float ICE.Creatures.Objects.LaserObject.Width = 0.1f
float ICE.Creatures.Objects.LaserObject.WidthMaximum = 1.0f

The documentation for this class was generated from the following file: