ICECreatureControl  1.3.2
Public Member Functions | List of all members
ICE.Creatures.ICECreatureWeaponEditor Class Reference
Inheritance diagram for ICE.Creatures.ICECreatureWeaponEditor:
Inheritance graph
Collaboration diagram for ICE.Creatures.ICECreatureWeaponEditor:
Collaboration graph

Public Member Functions

override void OnInspectorGUI ()
 
virtual void DrawWeaponContent (ICECreatureWeapon _target)
 
- Public Member Functions inherited from ICE.Creatures.ICECreatureItemEditor
override void OnInspectorGUI ()
 
virtual void DrawItemContent (ICECreatureItem _target)
 
- Public Member Functions inherited from ICE.Creatures.ICECreatureObjectEditor
override void OnInspectorGUI ()
 
- Public Member Functions inherited from ICE.Creatures.ICECreatureEntityEditor
override void OnInspectorGUI ()
 Raises the inspector GUI event. More...
 
virtual T DrawEntityHeader< T > ()
 Draws the header. More...
 
virtual void DrawFooter (ICECreatureEntity _entity)
 Draws the footer. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ICE.Creatures.ICECreatureEntityEditor
static T HandleDebug< T > (ICECreatureEntity _entity)
 Handles the debug. More...
 
static void DrawEntitySettings (ICECreatureEntity _entity)
 Draws the entity settings. More...
 
static void DrawTargetAttribute (GameObject _object)
 Draws the target attribute. More...
 
- Protected Member Functions inherited from ICE.Creatures.ICECreatureEntityEditor
virtual void DrawEntityContent (ICECreatureEntity _entity)
 

Member Function Documentation

virtual void ICE.Creatures.ICECreatureWeaponEditor.DrawWeaponContent ( ICECreatureWeapon  _target)
virtual

Here is the call graph for this function:

override void ICE.Creatures.ICECreatureWeaponEditor.OnInspectorGUI ( )

The documentation for this class was generated from the following file: