ICECreatureControl  1.3.2
Classes | Public Member Functions | Public Attributes | List of all members
ICE.Creatures.ICECreatureObjectSelect Class Reference
Inheritance diagram for ICE.Creatures.ICECreatureObjectSelect:
Inheritance graph
Collaboration diagram for ICE.Creatures.ICECreatureObjectSelect:
Collaboration graph

Classes

struct  RenderData
 
class  SelectedObject
 

Public Member Functions

void ChangeSelection (bool _selected)
 
void Select ()
 
void Deselect ()
 
void ChangeSelectionMaterials (bool _selected)
 Changes the color of the selection. More...
 

Public Attributes

bool IsSelected = false
 
ObjectSelectType SelectType = ObjectSelectType.OVER
 
ObjectSelectVisibilityType VisibilityType = ObjectSelectVisibilityType.COLOR
 
Color SelectionColor = Color.red
 
Material SelectionMaterial = null
 
Shader SelectionShader = null
 
GameObject SelectionEffect = null
 
bool FreezeCreature = true
 
float TimeScale = 1
 
float SelectDelay = 0.5f
 

Member Function Documentation

void ICE.Creatures.ICECreatureObjectSelect.ChangeSelection ( bool  _selected)
void ICE.Creatures.ICECreatureObjectSelect.ChangeSelectionMaterials ( bool  _selected)

Changes the color of the selection.

Parameters
_selectedIf set to true _selected.
void ICE.Creatures.ICECreatureObjectSelect.Deselect ( )
void ICE.Creatures.ICECreatureObjectSelect.Select ( )

Member Data Documentation

bool ICE.Creatures.ICECreatureObjectSelect.FreezeCreature = true
bool ICE.Creatures.ICECreatureObjectSelect.IsSelected = false
float ICE.Creatures.ICECreatureObjectSelect.SelectDelay = 0.5f
Color ICE.Creatures.ICECreatureObjectSelect.SelectionColor = Color.red
GameObject ICE.Creatures.ICECreatureObjectSelect.SelectionEffect = null
Material ICE.Creatures.ICECreatureObjectSelect.SelectionMaterial = null
Shader ICE.Creatures.ICECreatureObjectSelect.SelectionShader = null
ObjectSelectType ICE.Creatures.ICECreatureObjectSelect.SelectType = ObjectSelectType.OVER
float ICE.Creatures.ICECreatureObjectSelect.TimeScale = 1
ObjectSelectVisibilityType ICE.Creatures.ICECreatureObjectSelect.VisibilityType = ObjectSelectVisibilityType.COLOR

The documentation for this class was generated from the following file: