ICECreatureControl  1.3.2
Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
ICE.Creatures.ICECreatureEntityEditor Class Reference
Inheritance diagram for ICE.Creatures.ICECreatureEntityEditor:
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Collaboration diagram for ICE.Creatures.ICECreatureEntityEditor:
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Public Member Functions

override void OnInspectorGUI ()
 Raises the inspector GUI event. More...
 
virtual T DrawEntityHeader< T > ()
 Draws the header. More...
 
virtual void DrawFooter (ICECreatureEntity _entity)
 Draws the footer. More...
 

Static Public Member Functions

static T HandleDebug< T > (ICECreatureEntity _entity)
 Handles the debug. More...
 
static void DrawEntitySettings (ICECreatureEntity _entity)
 Draws the entity settings. More...
 
static void DrawTargetAttribute (GameObject _object)
 Draws the target attribute. More...
 

Protected Member Functions

virtual void DrawEntityContent (ICECreatureEntity _entity)
 

Member Function Documentation

virtual void ICE.Creatures.ICECreatureEntityEditor.DrawEntityContent ( ICECreatureEntity  _entity)
protectedvirtual
virtual T ICE.Creatures.ICECreatureEntityEditor.DrawEntityHeader< T > ( )
virtual

Draws the header.

Returns
The header.
Template Parameters
TThe 1st type parameter.
Type Constraints
T :ICECreatureEntity 
static void ICE.Creatures.ICECreatureEntityEditor.DrawEntitySettings ( ICECreatureEntity  _entity)
static

Draws the entity settings.

Parameters
_entityEntity.

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virtual void ICE.Creatures.ICECreatureEntityEditor.DrawFooter ( ICECreatureEntity  _entity)
virtual

Draws the footer.

Parameters
_targetTarget.

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static void ICE.Creatures.ICECreatureEntityEditor.DrawTargetAttribute ( GameObject  _object)
static

Draws the target attribute.

Parameters
_objectObject.

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static T ICE.Creatures.ICECreatureEntityEditor.HandleDebug< T > ( ICECreatureEntity  _entity)
static

Handles the debug.

Returns
The debug.
Parameters
_entityEntity.
Template Parameters
TThe 1st type parameter.
Type Constraints
T :Behaviour 
override void ICE.Creatures.ICECreatureEntityEditor.OnInspectorGUI ( )

Raises the inspector GUI event.


The documentation for this class was generated from the following file: