ICECreatureControl  1.3.2
Public Member Functions | Protected Member Functions | List of all members
ICE.Creatures.ICECreatureBodyPartEditor Class Reference
Inheritance diagram for ICE.Creatures.ICECreatureBodyPartEditor:
Inheritance graph
Collaboration diagram for ICE.Creatures.ICECreatureBodyPartEditor:
Collaboration graph

Public Member Functions

override void OnInspectorGUI ()
virtual void DrawBodyPartContent (ICECreatureBodyPart _target)
- Public Member Functions inherited from ICE.Creatures.ICECreatureObjectEditor
override void OnInspectorGUI ()
- Public Member Functions inherited from ICE.Creatures.ICECreatureEntityEditor
override void OnInspectorGUI ()
 Raises the inspector GUI event. More...
virtual T DrawEntityHeader< T > ()
 Draws the header. More...
virtual void DrawFooter (ICECreatureEntity _entity)
 Draws the footer. More...

Protected Member Functions

override void DrawEntityContent (ICECreatureEntity _entity)

Additional Inherited Members

- Static Public Member Functions inherited from ICE.Creatures.ICECreatureEntityEditor
static T HandleDebug< T > (ICECreatureEntity _entity)
 Handles the debug. More...
static void DrawEntitySettings (ICECreatureEntity _entity)
 Draws the entity settings. More...
static void DrawTargetAttribute (GameObject _object)
 Draws the target attribute. More...

Member Function Documentation

virtual void ICE.Creatures.ICECreatureBodyPartEditor.DrawBodyPartContent ( ICECreatureBodyPart  _target)

Here is the call graph for this function:

override void ICE.Creatures.ICECreatureBodyPartEditor.DrawEntityContent ( ICECreatureEntity  _entity)
override void ICE.Creatures.ICECreatureBodyPartEditor.OnInspectorGUI ( )

The documentation for this class was generated from the following file: